Hi, I’m Tommy Refenes. You might remember me from games like Super Meat Boy and Super Meat Boy Forever. I’m delighted to tell you that the Meat Boy universe will be returning to PlayStation later this year in the form of a new title called Dr. Fetus’ Mean Meat Machine.
Meat Boy has had enough games (for now). Now is the time for Dr. Fetus to be a star. Dr. Fetus’ Mean Meat Machine takes place right after the events of Super Meat Boy Forever (right after the ending, before the post-credits scene, to be exact). Dr. Fetus wants to make Meat Boy clones and needs to remove all the crap clones from the gene pool in order to get pure, perfect, killable Meat Boys. I wonder what Dr. Fetus would do with an endless supply of Meat Boys…hmmm…probably a question for another time.
Circular saws, lasers, missiles and other hazards
What this means in practice is a Puyo Puyo-style match-3 puzzle game with a unique extreme twist, courtesy of Dr. Fetus’ devious gadgets. As you try to place your color-coded clones at the bottom of the screen and create combos, you’ll have to deal with buzzsaws, missiles, and a host of other hazards ready to destroy your clones if you don’t play with them. the precision that the Super Meat Boy series has always demanded. In other words, what we’re doing with Dr Fetus’ Mean Meat Machine Machine is bringing the tough challenge that Meat Boy is known for to create a unique combination of puzzle and action gameplay.
The genesis of this game lies in a long-lasting relationship between Team Meat and our friends at Headup. We have worked together for almost 12 years in various capacities and we love you. So when we were approached with this idea for a match 3 puzzle game, we were pretty busy with the release of Super Meat Boy Forever, but after that, we looked at its presentation and prototype and fell in love all over again. We merged his design and programming skills, mainly Niko Panagiotopoulos and Mark Aldrup, with our artistic and design skills and now we have this beautiful and wickedly fun puzzle game that we would never have considered making if not for his amazing prototype and desire to make something new and awesome.
It’s time to enjoy dying again
The game has more than 100 handcrafted levels full of dangers and traps that will test your puzzle mind along with your finger reflexes. It’s a game in the Meat Boy universe, so expect to die, over and over again. When you’ve finally died enough, your abilities will be second nature and you’ll start beating levels with no more effort than taking a single, simple breath. You will feel accomplished. You will feel… complete. At that time, you will have to fight a boss that will kill you over and over again. You will know death. It’s so much fun and so cute too!
If you’re already a Meat Boy fan, first, thank you, and second, there’s going to be plenty in Dr. Fetus’ Mean Meat Machine to please you. We have tons of familiar locations from Super Meat Boy and Super Meat Boy Forever, like the picturesque forest, the hospital, and the salt factory, all with stunning backgrounds, animations, and scenes created by the original Super Meat Boy Forever artists. We also have an amazing soundtrack created by the talented Ridiculon.
It’s been fun watching Meat Boy take a new direction in collaboration with a team that showed us a possibility for the series that we never thought of before. What has resulted is a game that exists in a familiar genre, but at the same time doesn’t look like any other game in that genre. The move to inject Super Meat Boy’s tough, meaty DNA into a match-3 puzzle is one I think few of you would have expected (heck, we didn’t when Headup first bought us the idea!). But believe me, it was a crazy enough idea to work and I can’t wait for everyone to try and survive Dr. Fetus’ twisted test chambers when the game hits PlayStation 5 and PlayStation 4 later this year.